Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
Sampson Learmonth's work is sabotaged by unknown parties. Sampson Learmonth start again from scratch. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
25 |
Refuse to join a cheat in some fashion. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
30 |
Cheated in some fashion, advancing Sampson Learmonth's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
30 |
Gain an Enemy |
4 |
30 |
Voluntarily left Field Researcher |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Became a Merchant (Broker). |
5 |
35 |
A sudden war destroys Sampson Learmonth's trade routes and contacts, forcing Sampson Learmonth to flee that region of space. |
5 |
35 |
Gain rebels as Enemy |
5 |
37 |
Promoted to Merchant (Broker) rank 1. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
40 |
Embroiled in legal trouble. |
7 |
41 |
Became a Prisoner (Fixer). |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
45 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
49 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
49 |
Switched to Prisoner (Thug) with previous rank. |
9 |
53 |
Failed to escaped from prison. |
9 |
53 |
Promoted to Prisoner (Thug) rank 1. |
9 |
53 |
Paroled from prison. |
10 |
53 |
Switched to Drifter (Wanderer). |
10 |
55 |
Spend time with an alien race. Gain a contact. |
10 |
57 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Drifter (Wanderer). |
11 |
61 |
Sampson Learmonth do not know what happened to Sampson Learmonth. There is a gap in Sampson Learmonth's memory. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Retired. |
12 |
62 |
Gained a contact. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |