Pat Doyle  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 47 M 7 (0) 6 (0) 5 (-1) 3 (-1) 8 (0) 7 (0)765387
Petty, Unpredictable
 
Skills
Athletics (Strength) 1
Broker 1
Carouse 0
Deception 2
Diplomat 1
Drive 0
Electronics 0
Gun Combat (Energy) 1
Mechanic 0
Medic 1
Persuade 0
Pilot 0
Science (Space Sciences) 0
Stealth 2
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 13
Scout Surveyor Scout12
Rogue Thief 12
 
Name Type Affinity Enmity Power Influence Species
Kittie Fallow Rival 0 0 0 1 Dynchia (F/42)
Victoria Heriot Ally 3 0 2 3 Libert (F/72)
Relationship becomes more intense.
 
Term Age History
1 18 Became a Merchant (Broker).
1 21 A good deal ensures Pat Doyle is living the high life for a few years.
2 22 Continued as Merchant (Broker).
2 24 Pat Doyle's business or ship thrives.
2 26 Promoted to Merchant (Broker) rank 1.
3 26 Continued as Merchant (Broker).
3 27 Good fortune
3 30 Forced to muster out.
4 30 Failed to qualify for Intelligence (Agent).
4 30 Submitted to the draft.
4 30 Became a Scout (Surveyor).
4 31 Pat Doyle discover a world, item or information of worth to the Imperium.
4 34 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
5 34 Continued as Scout (Surveyor).
5 36 Pat Doyle inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6 36 Became a Rogue (Thief).
6 37 Pat Doyle spend months in the dangerous criminal underworld.
6 40 Promoted to Rogue (Thief) rank 1.
7 40 Continued as Rogue (Thief).
7 44 A new romantic starts. Gain an Ally.
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