Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Gained a contact. |
2 |
22 |
Voluntarily left Performer |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Failed to qualify for Merchant Academy. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Betrayed by a friend. One of Marietta Oneil's Contacts or Allies betrays Marietta Oneil, ending Marietta Oneil's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Failed to qualify for Journalist (Entertainer). |
4 |
24 |
Continued as Drifter (Wanderer). |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
30 |
Attacked by enemies and injured. |
5 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Gain Enemy if Marietta Oneil don't already have one. |
5 |
32 |
Forced to muster out. |
6 |
32 |
Returned to Entertainer (Performer). |
6 |
36 |
One of Marietta Oneil's pieces of art is stolen, and the investigation brings Marietta Oneil into the criminal underworld. |
6 |
36 |
Forced to muster out. |
7 |
36 |
Failed to qualify for Broker (Merchant). |
7 |
36 |
Switched to Drifter (Barbarian). |
7 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
40 |
Continued as Drifter (Barbarian). |
8 |
41 |
Find valuable salvage. |
9 |
44 |
Continued as Drifter (Barbarian). |
9 |
47 |
Betrayed by a friend. One of Marietta Oneil's Contacts or Allies betrays Marietta Oneil, ending Marietta Oneil's career. That Contact or Ally becomes a Rival or Enemy. |