Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Moved to a new world. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Voluntarily left Thief |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
An investigation takes on a dangerous turn. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Alberta Head went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
34 |
Drafted into Engineer/Gunner |
6 |
35 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
38 |
Display heroism in battle, saving the whole ship. |
6 |
39 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
6 |
39 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
7 |
39 |
Continued as Navy (Engineer/Gunner). |
7 |
40 |
Advanced training in a specialist field. |
7 |
43 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
8 |
43 |
Continued as Navy (Engineer/Gunner). |
8 |
45 |
During a battle, defeat or victory depends on Alberta Head's actions. Alberta Head actions lead to an honorabe discharge. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |