Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Administrator) with the new title Assistant. |
1 |
19 |
Refused a challenge to a duel for Reid Stone's honour and standing. |
1 |
22 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
2 |
22 |
Continued as Noble (Administrator). |
2 |
23 |
Reid Stone make an alliance with a powerful and charismatic noble, who becomes an Ally. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
3 |
26 |
Continued as Noble (Administrator). |
3 |
30 |
time as a ruler or playboy gives Reid Stone a wide range of experiences. |
3 |
30 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
4 |
30 |
Continued as Noble (Administrator). |
4 |
32 |
Reid Stone reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Reid Stone sponge off Reid Stone's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
4 |
34 |
Promoted to Noble (Administrator) rank 4 with the new title Chief. |
5 |
34 |
Continued as Noble (Administrator). |
5 |
37 |
Reid Stone manipulate and charm Reid Stone's way through high society. Gain a Rival and an Ally. |
5 |
38 |
Promoted to Noble (Administrator) rank 5 with the new title Director. |
6 |
38 |
Continued as Noble (Administrator). |
6 |
41 |
Become deeply involved in politics on Reid Stone's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
42 |
Promoted to Noble (Administrator) rank 6 with the new title Minister. |
7 |
42 |
Continued as Noble (Administrator). |
7 |
45 |
Become deeply involved in politics on Reid Stone's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Rogue (Pirate) with the new title Lackey. |
8 |
48 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
9 |
48 |
Failed to qualify for Broker (Merchant). |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
49 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
10 |
49 |
Failed to qualify for Surveyor (Scout). |
10 |
49 |
Submitted to the draft. |
10 |
49 |
Became a Scout (Surveyor). |
10 |
50 |
Spend several years jumping from world to world in Reid Stone's scout ship. |
10 |
53 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Scout (Surveyor). |
11 |
55 |
Reid Stone's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Attempted to change assignments. |
12 |
57 |
Failed to qualify for Courier (Scout). |
12 |
57 |
Continued as Scout (Surveyor). |
12 |
59 |
Reid Stone's ship is damaged, and Reid Stone have to hitch-hike Reid Stone's way back across the stars to the nearest scout base. |
12 |
59 |
Gain 5 Contacts. Gain 2 Enemies. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Retired. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Birth or Death involving a family member or close friend. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |