Retired 4th Officer Early Spice  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 73 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2) 9 (1)111719
Sallow skin
 
Skills
Admin 1
Athletics (Strength) 1
Broker 1
Drive (Hovercraft) 2
Electronics 0
Gambler 1
Gun Combat (Slug) 1
Heavy Weapons 0
Mechanic 1
Melee (Striking) 1
Persuade 1
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Steward 1
Streetwise 1
Survival 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Citizen Colonist 01
Merchant Merchant Marine 4th Officer24
Drifter Scavenger 02
Navy Line/Crew Able Spacehand12
Believer Mainstream Believer Initiate14
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Louvenia Brown Ally 5 0 3 1 Geonee (F/76)
Hillard Tilcott Enemy 0 3 1 1 Dynchia, Imperium (M/40)
Louella Spencer Rival 1 2 1 3 Dolphin, Imperium (F/85)
Mannie Lawson Rival 0 2 1 1 Darmine (M/79)
Theodore Ornery Rival 2 1 2 0 Sylean (M/54)
Emelia Coghill Ally 3 0 0 0 Irhadre (F/70)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 19 A mission goes wrong and Early Spice is stranded behind enemy lines. Ejected from the service.
2 19 Became a Citizen (Colonist).
2 20 A revolution, attack or other unusual event throws Early Spice's life into chaos, forcing Early Spice to leave the planet.
3 20 Became a Merchant (Merchant Marine) with the new title Crewman.
3 21 Befriend a useful ally in one sphere. Gain an Ally.
3 24 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 24 Continued as Merchant (Merchant Marine).
4 25 Risk Early Spice's fortune on a possibility lucrative deal and win.
4 28 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 28 Continued as Merchant (Merchant Marine).
5 30 Early Spice's ship or starport is destroyed by criminals. Gain them as an Enemy.
6 30 Failed to qualify for Thief (Rogue).
6 30 Became a Drifter (Scavenger).
6 32 Suffer from a life-threatening illness.
7 32 Returned to Merchant (Merchant Marine).
7 34 A series of bad deals and decisions force Early Spice into bankruptcy. Early Spice salvages what Early Spice can.
8 34 Failed to qualify for Merchant Academy.
8 34 Submitted to the draft.
8 34 Became a Navy (Line/Crew) with the new title Crewman.
8 37 Advanced training in a specialist field.
8 38 Attempt at commissioned failed.
8 38 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
9 38 Continued as Navy (Line/Crew).
9 40 Vessel participates in a diplomatic mission.
10 42 Voluntarily left Line/Crew
10 42 Returned to Drifter (Scavenger).
10 43 Nearly killed. Owe 40,000 for medical bills.
11 43 Aging Crisis. Owe 20,000 for medical bills.
11 43 Retired at age 43.
11 43 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 45 Moved to a new world.
12 47 Aging Crisis. Owe 20,000 for medical bills.
12 47 Continued as Believer (Mainstream Believer).
12 51 Early Spice come into conflict with a splinter group Early Spice's own religion which maintains Early Spice's version is the wrong one. Gain 1 Rivals.
13 51 Aging Crisis. Owe 40,000 for medical bills.
13 51 Continued as Believer (Mainstream Believer).
13 54 Early Spice is chosen to represent Early Spice's faith in a vid show or other highly public forum.
13 55 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
14 55 Aging Crisis. Owe 50,000 for medical bills.
14 55 Continued as Believer (Mainstream Believer).
14 59 Early Spice accepted an offer of inducements to betray Early Spice's faith. Gain 720,000 in cash.
15 59 Aging Crisis. Owe 30,000 for medical bills.
15 59 Retired.
15 61 A new romantic starts. Gain an Ally.
16 63 Aging Crisis. Owe 40,000 for medical bills.
16 67 Betrayal. Convert an Ally into a Rival or Enemy.
17 67 Aging Crisis. Owe 40,000 for medical bills.
17 70 Birth or Death involving a family member or close friend.
18 71 Aging Crisis. Owe 10,000 for medical bills.
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