Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Infantry (Army). |
2 |
27 |
Submitted to the draft. |
2 |
27 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
31 |
Advanced training in a specialist field. |
3 |
31 |
Continued as Navy (Engineer/Gunner). |
3 |
35 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
35 |
Continued as Navy (Engineer/Gunner). |
4 |
36 |
Abuse Dena Teague's position for profit. |
4 |
39 |
Attempt at commissioned failed. |
4 |
39 |
Forced to muster out. |
5 |
39 |
Became a Drifter (Wanderer). |
5 |
40 |
Encounter a Psionic institute. |
5 |
40 |
Tested for psionic powers |
6 |
43 |
Became a Psion (Wild Talent). |
6 |
46 |
Pick up potentially useful information using Dena Teague's psychic powers. |
7 |
47 |
Continued as Psion (Wild Talent). |
7 |
48 |
Moved to a new world. |
8 |
51 |
Continued as Psion (Wild Talent). |
8 |
54 |
Advanced training in a specialist field. |
8 |
55 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
9 |
55 |
Continued as Psion (Wild Talent). |
9 |
59 |
Gift causes a former ally to turn on Dena Teague and betray Dena Teague. One Ally or Contact becomes an Enemy. |
10 |
59 |
Returned to Drifter (Wanderer). |
10 |
63 |
Forced to muster out. |
11 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
63 |
Retired at age 63. |