Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
A sudden war destroys Daryl Grain's trade routes and contacts, forcing Daryl Grain to flee that region of space. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Betrayed by a friend. One of Daryl Grain's Contacts or Allies betrays Daryl Grain, ending Daryl Grain's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Failed to qualify for Performer (Entertainer). |
3 |
25 |
Switched to Drifter (Wanderer). |
3 |
26 |
Nearly killed. Owe 35,000 for medical bills. |
4 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
30 |
Daryl Grain is caught in the periphery of a scandal. |
4 |
30 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
5 |
30 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Opponents of Daryl Grain's belief system ambush Daryl Grain. |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
37 |
Attacked by enemies and injured. |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
37 |
Gain Enemy if Daryl Grain don't already have one. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |