Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Make an unexpected connection outside Maymie Sutton's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Rogue (Thief). |
3 |
29 |
Maymie Sutton commit a legendary crime. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Voluntarily left Thief |
4 |
30 |
Became a Scholar (Physician). |
4 |
31 |
Caught cheating in some fashion, advancing Maymie Sutton's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
31 |
An expedition or voyage goes wrong, leaving Maymie Sutton stranded in the wilderness. |
4 |
31 |
Gain an Enemy |