Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
A police detective or rival criminal forces Jessica Skidd to flee and vows to hunt Jessica Skidd down. Gain an Enemy. |
2 |
21 |
Failed to qualify for Colonist (Citizen). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Victim of a crime |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
28 |
Jessica Skidd do not know what happened to Jessica Skidd. There is a gap in Jessica Skidd's memory. |
4 |
28 |
Switched to Rogue (Pirate) with the new title Lackey and previous rank. |
4 |
31 |
Backstab a fellow rogue for personal gain. |
4 |
32 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
32 |
Voluntarily left Pirate |
5 |
32 |
Failed to qualify for Free Trader (Merchant). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Jessica Skidd went above and beyond the call of duty. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
36 |
Voluntarily left Law Enforcement |
6 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
37 |
Jessica Skidd accepted an offer of inducements to betray Jessica Skidd's faith. Gain 150,000 in cash. |
6 |
40 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |