Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Psychologically damaged by Raul Pierce's time in the scouts. |
2 |
20 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
23 |
Raul Pierce accepted an offer of inducements to betray Raul Pierce's faith. Gain 40,000 in cash. |
2 |
24 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
24 |
Failed to qualify for Merchant Academy. |
3 |
24 |
Became a Drifter (Wanderer). |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
29 |
Attacked by enemies that Raul Pierce easily defeat. |
4 |
29 |
Gain Enemy if Raul Pierce don't already have one. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Offered job by a patron. Now owe him a favor. |
6 |
36 |
Returned to Believer (Mainstream Believer). |
6 |
39 |
Good fortune |
7 |
40 |
Continued as Believer (Mainstream Believer). |
7 |
42 |
Raul Pierce secretly provide religious rites for a dying leader or noble, although they do not share Raul Pierce's faith. Gain an Ally in the family and a Rival who disagrees with Raul Pierce's choice. |
8 |
44 |
Continued as Believer (Mainstream Believer). |
8 |
45 |
Moved to a new world. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Retired. |
9 |
50 |
Good fortune. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |