Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Make a breakthrough in Alta Sweet's field. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Field Researcher) with previous rank. |
2 |
23 |
A disaster or war strikes. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
23 |
The planetary government interferes with Alta Sweet's research for political or religious reasons. Alta Sweet continue working openly and gain an Enemy. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
30 |
Refuse to join a cheat in some fashion. |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
30 |
Voluntarily left Field Researcher |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
34 |
Make an unexpected connection outside Alta Sweet's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Alta Sweet's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
42 |
Attempted a risky adventure and was wildly successful. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
43 |
Find valuable salvage. |
7 |
46 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
47 |
Find valuable salvage. |