Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Jewel Bennett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for University. |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
22 |
Spend several years jumping from world to world in Jewel Bennett's scout ship. |
3 |
25 |
Continued as Scout (Surveyor). |
3 |
27 |
Psychologically damaged by Jewel Bennett's time in the scouts. |
4 |
27 |
Entered Merchant Academy with the Business curriculum. |
4 |
28 |
Join a social movement. |
4 |
31 |
Graduated. |
5 |
31 |
Became a Merchant (Broker). |
5 |
31 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
35 |
Promoted to Merchant (Broker) rank 2. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
37 |
Make an unexpected connection outside Jewel Bennett's normal circles. Gain a Contact. |
6 |
39 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
40 |
Encounter a Psionic institute. |
7 |
40 |
Tested for psionic powers |
7 |
43 |
Promoted to Merchant (Broker) rank 4. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
47 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
47 |
Promoted to Merchant (Broker) rank 5. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
49 |
A new romantic starts. Gain an Ally. |
9 |
51 |
Promoted to Merchant (Broker) rank 6. |
10 |
51 |
Continued as Merchant (Broker). |
10 |
54 |
Make an unexpected connection outside Jewel Bennett's normal circles. Gain a Contact. |
10 |
55 |
Promoted to Merchant (Broker) rank 7. |