Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
A mission goes disastrously wrong due to Miller Hoddle's commander’s error or incompetence, but Miller Hoddle survive. |
1 |
21 |
Cover for the commander and gain an Ally. |
1 |
22 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Marine (Star Marine) with previous rank. |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
3 |
26 |
Voluntarily left Star Marine |
3 |
26 |
Failed to qualify for Law Enforcement (Agent). |
3 |
26 |
Became a Drifter (Wanderer). |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Failed to qualify for Artist (Entertainer). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
36 |
Miller Hoddle join a gambling circle on board. |
5 |
37 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Flight (Navy). |
6 |
37 |
Continued as Navy (Line/Crew). |
6 |
41 |
Vessel participates in a diplomatic mission. |
6 |
41 |
Gain a contact. |
6 |
41 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
41 |
Continued as Navy (Line/Crew). |
7 |
45 |
Vessel participates in a notable military engagement. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Failed to qualify for Engineer/Gunner (Navy). |
8 |
45 |
Continued as Navy (Line/Crew). |
8 |
46 |
Miller Hoddle join a gambling circle on board. |
8 |
49 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
9 |
49 |
Voluntarily left Line/Crew |
9 |
49 |
Became a Scout (Courier). |
9 |
51 |
Miller Hoddle inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
55 |
Miller Hoddle come into conflict with a splinter group Miller Hoddle's own religion which maintains Miller Hoddle's version is the wrong one. Gain 3 Rivals. |
11 |
55 |
Returned to Drifter (Wanderer). |
11 |
59 |
Miller Hoddle do not know what happened to Miller Hoddle. There is a gap in Miller Hoddle's memory. |
12 |
59 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
12 |
60 |
Miller Hoddle accepted an offer of inducements to betray Miller Hoddle's faith. Gain 560,000 in cash. |
12 |
63 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Retired. |
13 |
66 |
Gained a contact. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |