Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Morgan Fletcher went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Rewarded for a successful mission. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
29 |
Failed to qualify for Pirate (Rogue). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Given advanced training in a specialist field |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Make an unexpected connection outside Morgan Fletcher's normal circles. Gain a Contact. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Embroiled in legal trouble. |