Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Physician) with previous rank. |
2 |
25 |
A rival researcher blackens Shirley Gregory's name or steals Shirley Gregory's research. Gain a Rival. |
3 |
26 |
Voluntarily left Physician |
3 |
26 |
Failed to qualify for Marine Support (Marine). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Returned to Scholar (Scientist). |
4 |
32 |
Make a breakthrough in Shirley Gregory's field. |
4 |
34 |
Promoted to Scholar (Scientist) rank 1. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
36 |
Assigned to work on a secret project for a patron or organisation. |
5 |
38 |
Promoted to Scholar (Scientist) rank 2. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
41 |
Win a prestigious prize for Shirley Gregory's work. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
44 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
44 |
Became a Scout (Surveyor). |
8 |
47 |
Shirley Gregory's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |