Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Offered job by a patron. Now owe him a favor. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
26 |
Befriended by a senior agent. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Go undercover to investigate an enemy. |
3 |
30 |
A revolution, attack or other unusual event throws Young Ray's life into chaos, forcing Young Ray to leave the planet. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Became a Scout (Courier). |
5 |
32 |
When dealing with an alien race, Young Ray have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
35 |
Continued as Scout (Courier). |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
38 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Accused of a crime |
8 |
42 |
Became a Prisoner (Fixer). |
8 |
46 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
46 |
Continued as Prisoner (Fixer). |
9 |
50 |
Disgraced. Word of Young Ray's criminal past reaches Young Ray's homeworld. |
9 |
50 |
Promoted to Prisoner (Fixer) rank 1. |
9 |
50 |
Paroled from prison. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
52 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |