Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Suffered a deep tragedy. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
22 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
2 |
25 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
29 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
29 |
Failed to qualify for Corporate Agent (Agent). |
4 |
29 |
Switched to Drifter (Scavenger). |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
38 |
Someone more charismatic but less devout than Jar Mar has become Jar Mar's superior. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Failed to qualify for Physician (Scholar). |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
40 |
Betrayed by a friend. One of Jar Mar's Contacts or Allies betrays Jar Mar, ending Jar Mar's career. That Contact or Ally becomes a Rival or Enemy. |