Retired Project Worker West Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 73 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 3 (-1)111463
Supercilious
 
Skills
Admin 0
Athletics 0
Broker 1
Carouse 1
Deception 1
Engineer (J-drive) 1
Flyer 0
Gun Combat (Archaic) 2
Gunner (Ortillery) 2
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Persuade 0
Pilot 0
Profession (Worker/Religion) 1
Seafarer 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand13
Merchant Merchant Marine Crewman03
Agent Law Enforcement Rookie01
Drifter Wanderer 01
Believer Missionary/Humanitarian Project Worker12
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Versie McKerras Ally 2 0 1 2 Azhanti (F/35)
Aileen Chambers Enemy 0 1 1 6 Azhanti (F/37)
Percy McKerras Rival 0 1 1 5 Dolphin, Imperium (M/44)
Cletus Cheyne Rival 0 3 2 5 Azhanti (M/89)
Reta Connell Rival 1 2 3 1 Lancian (F/30)
An incident occured.
Cory Rule Ally 2 0 4 1 Azhanti (M/52)
Mathias Gibson Ally 4 0 1 1 Azhanti (M/36)
Mathias Gibson belongs to an unusual cultural or religious group.
Orlo Willoby Ally 6 0 0 3 Cassilldan (M/36)
Orlo Willoby is diminished in both power and influence.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 21 Advanced training in a specialist field.
2 22 Continued as Navy (Flight).
2 25 West Sim join a gambling circle on board.
2 26 Forced to continue current assignment
2 26 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Flight).
3 28 Advanced training in a specialist field.
3 30 Forced to muster out.
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 38 Befriend a useful ally in one sphere. Gain an Ally.
6 38 Continued as Merchant (Merchant Marine).
6 41 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
6 42 Forced to muster out.
7 42 Failed to qualify for Scientist (Scholar).
7 42 Submitted to the draft.
7 42 Became a Agent (Law Enforcement) with the new title Rookie.
7 46 Hard times caused by a lack of interstellar trade costs West Sim's job.
8 46 Failed to qualify for Merchant Marine (Merchant).
8 46 Became a Drifter (Wanderer).
8 48 West Sim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 48 Aging Crisis. Owe 20,000 for medical bills.
9 48 Retired at age 48.
9 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 52 West Sim retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 52 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 52 Aging Crisis. Owe 20,000 for medical bills.
10 52 Continued as Believer (Missionary/Humanitarian).
10 54 West Sim come into conflict with a splinter group West Sim's own religion which maintains West Sim's version is the wrong one. Gain 2 Rivals.
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 54 Retired.
11 56 A new romantic starts. Gain an Ally.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 61 Good fortune.
13 62 Aging Crisis. Owe 10,000 for medical bills.
13 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 66 Aging Crisis. Owe 20,000 for medical bills.
14 70 A new romantic starts. Gain an Ally.
15 70 Aging Crisis. Owe 40,000 for medical bills.
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