Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Birth or Death involving a family member or close friend. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Good fortune |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Annie Grant's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
38 |
Failed to qualify for Physician (Scholar). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
41 |
Betrayed by a friend. One of Annie Grant's Contacts or Allies betrays Annie Grant, ending Annie Grant's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Given specialist training in vehicles. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
45 |
Continued as Agent (Law Enforcement). |
8 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
47 |
Failed to qualify for Performer (Entertainer). |
9 |
47 |
Switched to Drifter (Barbarian). |
9 |
49 |
Gained a contact. |
9 |
51 |
Promoted to Drifter (Barbarian) rank 1. |