Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Infantry (Army). |
2 |
25 |
Became a Drifter (Wanderer). |
2 |
29 |
Contact with Government. |
2 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
29 |
Continued as Drifter (Wanderer). |
3 |
30 |
Attacked by enemies that Ethwe Deth easily defeat. |
3 |
30 |
Gain Enemy if Ethwe Deth don't already have one. |
3 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
33 |
Continued as Drifter (Wanderer). |
4 |
36 |
Amnesia. |
4 |
37 |
Forced to muster out. |
5 |
37 |
Became a Citizen (Corporate). |
5 |
40 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
40 |
Returned to Drifter (Wanderer). |
6 |
43 |
Find valuable salvage. |