Sergeant Newell Fisher  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 62 M 4 (-1) 7 (0) 1 (-2) 9 (1) 6 (0) 5 (-1)471965
Responsive, Drunk, Unrestrained
 
Skills
Art (Presentation) 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Carouse 2
Deception 2
Drive (Walker) 1
Drive (Wheel) 2
Flyer (Airship) 1
Flyer (Wing) 1
Gun Combat (Energy) 2
Investigate 1
Jack-of-All-Trades 2
Mechanic 0
Persuade 1
Steward 0
Streetwise 1
CareerAssignmentTitleRankTerms
Entertainer Performer Famous Performer57
Agent Law Enforcement Sergeant24
 
Name Type Affinity Enmity Power Influence Species
Lee Toll Ally 4 0 2 4 Answerin (F/86)
Mellie Newman Ally 2 0 5 3 Answerin (F/22)
Relationship becomes more intense.
Marie Hooligan Enemy 1 2 0 0 Answerin (F/80)
Forgiveness.
Cindy Heard Contact 2 1 1 2 Humaniti (F/75)
Josh Oshea Contact 2 1 1 3 Answerin (M/20)
Mildred Walla Contact 0 1 2 2 Dolphin, Imperium (M/59)
Pleasant Skidd Enemy 0 4 2 4 Suerrat (M/55)
Louella Lewis Ally 2 0 0 6 Answerin (F/17)
 
Term Age History
1 18 Became a Entertainer (Performer).
1 20 Gain a patron in the arts. Gain an Ally
1 22 Promoted to Entertainer (Performer) rank 1.
2 22 Continued as Entertainer (Performer).
2 26 Works is especially well received and popular, making Newell Fisher a minor celebrity
2 26 Promoted to Entertainer (Performer) rank 2.
3 26 Continued as Entertainer (Performer).
3 30 Expose or are involved in a scandal of some sort.
3 30 Promoted to Entertainer (Performer) rank 3.
4 30 Continued as Entertainer (Performer).
4 31 Invited to take part in a controversial event or exhibition that injures Newell Fisher's social standing.
5 34 Continued as Entertainer (Performer).
5 38 Gain a patron in the arts. Gain an Ally
5 38 Promoted to Entertainer (Performer) rank 4.
6 38 Continued as Entertainer (Performer).
6 39 Good fortune
6 42 Promoted to Entertainer (Performer) rank 5 with the new title Famous Performer.
7 42 Continued as Entertainer (Performer).
7 45 Criticised a questionable political leader on Newell Fisher's homeworld, causing his downfall. Gain an Enemy
7 46 Forced to muster out.
8 46 Became a Agent (Law Enforcement) with the new title Rookie.
8 48 Established a network of contacts. Gain 3 contacts.
8 50 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
9 50 Continued as Agent (Law Enforcement).
9 51 Go undercover to investigate an enemy.
9 54 Newell Fisher's business expands, Newell Fisher's corporation grows, or the colony thrives.
9 54 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
10 54 Continued as Agent (Law Enforcement).
10 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 58 Continued as Agent (Law Enforcement).
11 62 Newell Fisher's work ends up coming home with Newell Fisher, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
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