Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Serve as the courier for an important message from the Imperium. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Pearl Lambert's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Pearl Lambert survey an alien world. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Rogue (Thief). |
4 |
31 |
A police detective or rival criminal forces Pearl Lambert to flee and vows to hunt Pearl Lambert down. Gain an Enemy. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
32 |
Embroiled in legal trouble. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
37 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
43 |
A series of bad deals and decisions force Pearl Lambert into bankruptcy. Pearl Lambert salvages what Pearl Lambert can. |