Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Beth White have been following false teachings! |
2 |
20 |
Became a Entertainer (Performer). |
2 |
21 |
Invited to take part in a controversial event or exhibition that injures Beth White's social standing. |
2 |
24 |
Promoted to Entertainer (Performer) rank 1. |
3 |
24 |
Voluntarily left Performer |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
25 |
Vessel participates in a diplomatic mission. |
3 |
25 |
Gain a contact. |
3 |
28 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
28 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
4 |
28 |
Continued as Navy (Line/Crew). |
4 |
31 |
Advanced training in a specialist field. |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
34 |
Beth White foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
36 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
6 |
36 |
Voluntarily left Line/Crew |
6 |
36 |
Became a Scholar (Field Researcher). |
6 |
39 |
Refuse to join a cheat in some fashion. |
6 |
40 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
40 |
Continued as Scholar (Field Researcher). |
7 |
42 |
A disaster or war strikes. |
7 |
42 |
Scarred. Fully recovered. |
7 |
42 |
The planetary government interferes with Beth White's research for political or religious reasons. Beth White continue working secretely. |
8 |
44 |
Voluntarily left Field Researcher |
8 |
44 |
Became a Drifter (Wanderer). |
8 |
45 |
Betrayed by a friend. One of Beth White's Contacts or Allies betrays Beth White, ending Beth White's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Make an unexpected connection outside Beth White's normal circles. Gain a Contact. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
A sudden war destroys Beth White's trade routes and contacts, forcing Beth White to flee that region of space. |
11 |
57 |
Gain rebels as Enemy |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Returned to Believer (Missionary/Humanitarian). |
12 |
60 |
Beth White is sent to a new community or parish to preach The Word among the poor. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
62 |
Beth White retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Voluntarily left Missionary/Humanitarian |
14 |
65 |
Retired. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
A new romantic starts. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |