Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Encounter a Psionic institute. |
2 |
24 |
Tested for psionic powers |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Became a Psion (Adept). |
3 |
30 |
Psionic abilities make Rebecca Webb uncomfortable to be around. One contact or ally becomes a rival. |
4 |
30 |
Continued as Psion (Adept). |
4 |
34 |
Gain a mentor. |
4 |
34 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
5 |
34 |
Voluntarily left Adept |
5 |
34 |
Became a Agent (Corporate Agent). |
5 |
37 |
Go undercover to investigate an enemy. |
5 |
37 |
A police detective or rival criminal forces Rebecca Webb to flee and vows to hunt Rebecca Webb down. Gain an Enemy. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
40 |
Befriended by a senior agent. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
45 |
Rebecca Webb's work ends up coming home with Rebecca Webb, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
45 |
Failed to qualify for Explorer (Scout). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
47 |
Moved to a new world. |
8 |
49 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |