Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Scout (Courier). |
2 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
24 |
Yejaejel Ha's scout ship is one of the first on the scene to rescue the survivors of a disaster but Yejaejel Ha fail to help. Gain an Enemy. |
2 |
24 |
Yejaejel Ha have no idea what happened to Yejaejel Ha – they found Yejaejel Ha's ship drifting on the fringes of friendly space. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Yejaejel Ha's scout ship is one of the first on the scene to rescue the survivors of a disaster but Yejaejel Ha fail to help. Gain an Enemy. |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Yejaejel Ha's ship is damaged, and Yejaejel Ha have to hitch-hike Yejaejel Ha's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 2 Contacts. Gain 1 Enemies. |
5 |
33 |
Failed to qualify for Worker (Citizen). |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
35 |
Offered job by a patron. Now owe him a favor. |
5 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
37 |
Became a Agent (Intelligence). |
6 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
41 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
41 |
Continued as Agent (Intelligence). |
7 |
43 |
Go undercover to investigate an enemy. |
7 |
43 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
8 |
45 |
Continued as Agent (Intelligence). |
8 |
47 |
Advanced training in a specialist field. |
8 |
49 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
9 |
49 |
Continued as Agent (Intelligence). |
9 |
50 |
Accepted a deal with criminal or other figure under investigation. |
10 |
50 |
Returned to Scout (Courier). |
10 |
54 |
Yejaejel Ha's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
11 |
54 |
Continued as Scout (Courier). |
11 |
57 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
58 |
Continued as Scout (Courier). |
12 |
61 |
Yejaejel Ha inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
64 |
Yejaejel Ha refuse to secretly provide religious rites for a dying leader or noble, because they do not share Yejaejel Ha's faith. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Continued as Believer (Mainstream Believer). |
14 |
66 |
A notable academic consults with Yejaejel Ha about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Continued as Believer (Mainstream Believer). |
15 |
70 |
Opponents of Yejaejel Ha's belief system ambush Yejaejel Ha. |
15 |
70 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
Retired. |
16 |
72 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |