Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Ransom Leaby's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ransom Leaby fail to help. Gain an Enemy. |
1 |
19 |
Psychologically damaged by Ransom Leaby's time in the scouts. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Spend several years jumping from world to world in Ransom Leaby's scout ship. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Ransom Leaby's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ransom Leaby fail to help. Gain an Enemy. |
3 |
30 |
Psychologically damaged by Ransom Leaby's time in the scouts. |
3 |
30 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
34 |
Ransom Leaby spend a great deal of time on the fringes of Charted Space. |
4 |
34 |
Gain a contact in an alien race. |
4 |
34 |
Promoted to Scout (Explorer) rank 4. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
35 |
Psychologically damaged by Ransom Leaby's time in the scouts. |
6 |
35 |
Failed to qualify for Infantry (Army). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Betrayed by a friend. One of Ransom Leaby's Contacts or Allies betrays Ransom Leaby, ending Ransom Leaby's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Failed to qualify for Artist (Entertainer). |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
42 |
Drafted into Merchant Marine |
8 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Embroiled in legal trouble. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Make an unexpected connection outside Ransom Leaby's normal circles. Gain a Contact. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |