Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Good fortune |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Clinton Crawford is rewarded for Clinton Crawford's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
Gained a contact. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
33 |
Political upheaval strikes Clinton Crawford's homeworld, and Clinton Crawford is caught up in the revolution. |
4 |
34 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
38 |
Promoted to Citizen (Colonist) rank 5. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
41 |
Become deeply involved in politics on Clinton Crawford's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
42 |
Continued as Noble (Dilettante). |
7 |
44 |
Inherit a gift from a rich relative. |