Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Heber Forrest run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Scout (Courier). |
2 |
23 |
Heber Forrest's scout ship is one of the first on the scene to rescue the survivors of a disaster but Heber Forrest fail to help. Gain an Enemy. |
2 |
23 |
Heber Forrest have no idea what happened to Heber Forrest – they found Heber Forrest's ship drifting on the fringes of friendly space. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Scout (Explorer) with previous rank. |
3 |
26 |
Heber Forrest's ship is damaged, and Heber Forrest have to hitch-hike Heber Forrest's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 5 Contacts. Gain 2 Enemies. |
4 |
26 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
30 |
Inherit a gift from a rich relative. |
4 |
30 |
Forced to muster out. |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
31 |
Attacked by enemies and injured. |
5 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Gain Enemy if Heber Forrest don't already have one. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
36 |
Attempted a risky adventure and was injured. |
6 |
36 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
38 |
Voluntarily left Barbarian |
7 |
38 |
Returned to Noble (Dilettante). |
7 |
41 |
time as a ruler or playboy gives Heber Forrest a wide range of experiences. |
7 |
42 |
Promoted to Noble (Dilettante) rank 1. |