Retired Lieutenant Arnold Desmond  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Kargol 89 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 7 (0)11 (1)111677
Draconian, Joyful, Burdened
 
Skills
Admin 0
Animals 0
Astrogation 1
Carouse 0
Electronics (Comms) 1
Gun Combat 0
Gunner (Screen) 1
Leadership 2
Mechanic 1
Medic 0
Melee (Blade) 1
Pilot (Spacecraft) 1
Science (Space Sciences/Planetology) 1
Seafarer 0
Stealth 0
Survival 0
Telepathy 0
Teleportation 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Psion Adept 02
Navy Line/Crew Sublieutenant2 / 02
Navy Engineer/Gunner Lieutenant3 / 02
Navy Flight Lieutenant3 / 01
Drifter Scavenger 01
Believer Holy Warrior Hopeful01
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Alton Rule Contact 1 1 5 3 Libert (M/36)
Essie Magrath Rival 1 0 5 3 Vlazhdumecta (F/44)
Relationship redefined. Contact becomes an rival.
Veronica Paterson Enemy 0 2 4 5 Kargol (F/55)
Tonya Gabb Rival 1 3 1 0 Kargol (F/37)
Wyatt Learmonth Enemy 0 2 0 6 Kargol (M/25)
Fae Gibson Ally 1 0 0 0 Suerrat (F/70)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 20 Encounter a Psionic institute.
1 20 Tested for psionic powers
2 22 Became a Psion (Adept).
2 24 Pick up potentially useful information using Arnold Desmond's psychic powers.
3 26 Continued as Psion (Adept).
3 30 Gain a contact outside of normal circles.
3 30 Forced to muster out.
4 30 Became a Navy (Line/Crew) with the new title Crewman.
4 31 Display heroism in battle, saving the whole ship.
4 34 Commissioned in Navy (Line/Crew) with the new title Ensign.
4 34 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
5 34 Attempted to change assignments.
5 34 Failed to qualify for Flight (Navy).
5 34 Continued as Navy (Line/Crew).
5 37 Vessel participates in a diplomatic mission.
5 37 Gain a contact.
6 38 Attempted to change assignments.
6 38 Switched to Navy (Engineer/Gunner) with previous rank.
6 42 Commanding officer takes an interest in Arnold Desmond's career.
6 42 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
7 42 Continued as Navy (Engineer/Gunner).
7 45 Arnold Desmond foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8 46 Attempted to change assignments.
8 46 Switched to Navy (Flight) with previous rank.
8 49 Arnold Desmond is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
9 49 Failed to qualify for Broker (Merchant).
9 49 Switched to Drifter (Scavenger).
9 52 Nearly killed. Owe 17,500 for medical bills.
10 52 Became a Believer (Holy Warrior) with the new title Hopeful.
10 54 Arnold Desmond aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
11 54 Aging Crisis. Owe 60,000 for medical bills.
11 54 Retired at age 54.
11 54 Retired.
11 55 Moved to a new world.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 61 Moved to a new world.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 63 Betrayal. Convert an Ally into a Rival or Enemy.
14 66 Aging Crisis. Owe 10,000 for medical bills.
14 69 Birth or Death involving a family member or close friend.
15 70 Aging Crisis. Owe 20,000 for medical bills.
15 73 Birth or Death involving a family member or close friend.
16 74 Aging Crisis. Owe 10,000 for medical bills.
16 76 Good fortune.
17 78 Aging Crisis. Owe 30,000 for medical bills.
17 80 A new romantic starts. Gain an Ally.
18 82 Aging Crisis. Owe 50,000 for medical bills.
18 85 Moved to a new world.
19 86 Aging Crisis. Owe 10,000 for medical bills.
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