Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Gained a contact. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
30 |
One of Mary Doyle's pieces of art is stolen, and the investigation brings Mary Doyle into the criminal underworld. |
4 |
30 |
Voluntarily left Performer |
4 |
30 |
Became a Agent (Intelligence). |
4 |
31 |
Nearly killed. Owe 11,250 for medical bills. |
5 |
31 |
Became a Scout (Courier). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
35 |
Continued as Scout (Courier). |
6 |
38 |
Spend several years jumping from world to world in Mary Doyle's scout ship. |
6 |
39 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
39 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Continued as Scout (Courier). |
7 |
42 |
When dealing with an alien race, Mary Doyle have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
43 |
Continued as Scout (Courier). |
8 |
45 |
Mary Doyle have no idea what happened to Mary Doyle – they found Mary Doyle's ship drifting on the fringes of friendly space. |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Birth or Death involving a family member or close friend. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |