Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Suffer from a life-threatening illness. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Nathan Neal run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Birth or Death involving a family member or close friend. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Nathan Neal do not know what happened to Nathan Neal. There is a gap in Nathan Neal's memory. |
6 |
37 |
Failed to qualify for Worker (Citizen). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Marine (Ground Assault) with the new title Marine. |
6 |
41 |
A mission goes wrong; Nathan Neal and several others are captured and mistreated by the enemy. Gain Nathan Neal's jailer as an Enemy. |
7 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Retired. |
7 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
52 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
57 |
Good fortune. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Nearly killed. Owe 35,000 for medical bills. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
67 |
Gained a contact. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |