Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Good fortune |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Drifter (Wanderer). |
2 |
28 |
Offered job by a patron. Now owe him a favor. |
2 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
31 |
Became a Agent (Intelligence). |
3 |
32 |
Christ Bailey went above and beyond the call of duty. |
3 |
35 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
35 |
Continued as Agent (Intelligence). |
4 |
39 |
Uncover a major conspiracy against Christ Bailey's employers. |
4 |
39 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
39 |
Continued as Agent (Intelligence). |
5 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
43 |
Continued as Agent (Intelligence). |
6 |
46 |
Rewarded for a successful mission. |
6 |
47 |
Forced to muster out. |