Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
25 |
Marvin Raby foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
30 |
Special assignment or duty on board ship. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
32 |
Marvin Raby is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Marvin Raby as an Enemy. |
5 |
32 |
Became a Citizen (Colonist). |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
36 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
38 |
Became a Drifter (Barbarian). |
7 |
40 |
Betrayed by a friend. One of Marvin Raby's Contacts or Allies betrays Marvin Raby, ending Marvin Raby's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
40 |
Switched to Drifter (Scavenger). |
8 |
41 |
Find valuable salvage. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
46 |
Attempted a risky adventure and was wildly successful. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Voluntarily left Scavenger |
10 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
52 |
Opponents of Marvin Raby's belief system ambush Marvin Raby. |
10 |
52 |
Nearly killed. Owe 40,000 for medical bills. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |