Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Attempted a risky adventure and was injured. |
2 |
23 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Spend time with an alien race. Gain a contact. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Survived a risky adventure but gained nothing. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Suffer from a life-threatening illness. |
6 |
36 |
Became a Merchant (Broker). |
6 |
38 |
Given advanced training in a specialist field |
7 |
40 |
Continued as Merchant (Broker). |
7 |
41 |
A good deal ensures Oswald Ming is living the high life for a few years. |
7 |
44 |
Promoted to Merchant (Broker) rank 1. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
45 |
Risk Oswald Ming's fortune on a possibility lucrative deal and win. |
8 |
48 |
Forced to muster out. |