Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Ellsworth Hutchinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
31 |
When dealing with an alien race, Ellsworth Hutchinson botch an opportunity to gather extra intelligence about them. |
4 |
31 |
Ellsworth Hutchinson's ship is damaged, and Ellsworth Hutchinson have to hitch-hike Ellsworth Hutchinson's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 6 Contacts. Gain 3 Enemies. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
34 |
Ellsworth Hutchinson's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |