Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Sue Hunter discover a world, item or information of worth to the Imperium. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Sue Hunter spend a great deal of time on the fringes of Charted Space. |
2 |
25 |
Psychologically damaged by Sue Hunter's time in the scouts. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
Victim of a crime |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Courier) with previous rank. |
4 |
34 |
Sue Hunter inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Betrayed by a friend. One of Sue Hunter's Contacts or Allies betrays Sue Hunter, ending Sue Hunter's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
41 |
Sue Hunter retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
42 |
Continued as Believer (Mainstream Believer). |
7 |
46 |
Sue Hunter refused an offer of inducements to betray Sue Hunter's faith. Gain 1 enemies. |
8 |
46 |
Voluntarily left Mainstream Believer |
8 |
46 |
Returned to Drifter (Scavenger). |
8 |
50 |
Suffer from a life-threatening illness. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
54 |
Sue Hunter is chosen to represent Sue Hunter's faith in a vid show or other highly public forum. |
9 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Continued as Believer (Missionary/Humanitarian). |
10 |
55 |
Sue Hunter refused an offer of inducements to betray Sue Hunter's faith. Gain 1 enemies. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Continued as Believer (Missionary/Humanitarian). |
11 |
60 |
Sue Hunter is chosen to represent Sue Hunter's faith in a vid show or other highly public forum. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Continued as Believer (Missionary/Humanitarian). |
12 |
63 |
Sue Hunter is chosen to represent Sue Hunter's faith in a vid show or other highly public forum. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Continued as Believer (Missionary/Humanitarian). |
13 |
67 |
Sue Hunter refuse to secretly provide religious rites for a dying leader or noble, because they do not share Sue Hunter's faith. |
13 |
70 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
Continued as Believer (Missionary/Humanitarian). |
14 |
73 |
Opponents of Sue Hunter's belief system ambush Sue Hunter. |
14 |
73 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Retired. |
15 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
A new romantic starts. Gain an Ally. |
17 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
83 |
A new romantic starts. Gain an Ally. |
18 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
86 |
A new romantic starts. Gain an Ally. |
19 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
92 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
93 |
Aging Crisis. Owe 20,000 for medical bills. |