Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Civilian (Nomad). |
1 |
13 |
Merrill Gray rescue a high-status swimmer who was lost at sea. Gain an Ally with SOC 10+ |
1 |
16 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
2 |
16 |
Continued as Dolphin Civilian (Nomad). |
2 |
17 |
Merrill Gray volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |
2 |
20 |
Promoted to Dolphin Civilian (Nomad) rank 2 with the new title Pod Leader. |
3 |
20 |
Continued as Dolphin Civilian (Nomad). |
3 |
22 |
Spend an extensive period living out of water among humans. |
3 |
24 |
Promoted to Dolphin Civilian (Nomad) rank 3. |
4 |
24 |
Continued as Dolphin Civilian (Nomad). |
4 |
28 |
Merrill Gray's companions are attacked by fierce sea creatures! Merrill Gray stay and fight, rescuing them. Gain an ally. |
4 |
28 |
Promoted to Dolphin Civilian (Nomad) rank 4. |
5 |
28 |
Continued as Dolphin Civilian (Nomad). |
5 |
31 |
Merrill Gray's companions are attacked by fierce sea creatures! Merrill Gray flee gain one of the survivors as an Enemy. |
5 |
32 |
Promoted to Dolphin Civilian (Nomad) rank 5 with the new title Superpod Leader. |
6 |
32 |
Continued as Dolphin Civilian (Nomad). |
6 |
36 |
Merrill Gray rescue a high-status swimmer who was lost at sea. Gain an Ally with SOC 10+ |
6 |
36 |
Forced to muster out. |
7 |
36 |
Became a Dolphin Military (Sea Patrol) with the new title Private. |
7 |
39 |
Merrill Gray's unit is involved in a savage campaign against primitive indigenous aquatic aliens that troubles Merrill Gray's conscience. If Merrill Gray refuse to participate Merrill Gray is ejected from this career. |