Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
20 |
Failed to qualify for Army Support (Army). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Cleveland Rouse do not know what happened to Cleveland Rouse. There is a gap in Cleveland Rouse's memory. |
3 |
22 |
Failed to qualify for Law Enforcement (Agent). |
3 |
22 |
Switched to Drifter (Wanderer). |
3 |
23 |
Betrayed by a friend. One of Cleveland Rouse's Contacts or Allies betrays Cleveland Rouse, ending Cleveland Rouse's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
23 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
24 |
Make an unexpected connection outside Cleveland Rouse's normal circles. Gain a Contact. |
4 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |