Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Nanie Brown come into conflict with a splinter group Nanie Brown's own religion which maintains Nanie Brown's version is the wrong one. Gain 2 Rivals. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
21 |
Nearly killed. Owe 6,250 for medical bills. |
3 |
21 |
Became a Citizen (Corporate). |
3 |
25 |
A revolution, attack or other unusual event throws Nanie Brown's life into chaos, forcing Nanie Brown to leave the planet. |
4 |
25 |
Failed to qualify for Infantry (Army). |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
29 |
Find valuable salvage. |
4 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
31 |
Attempted a risky adventure and was wildly successful. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
35 |
Nearly killed. Owe 15,000 for medical bills. |
7 |
35 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
36 |
Opponents of Nanie Brown's belief system ambush Nanie Brown. |
7 |
36 |
Lost eye or limb. Owe 5,000 for medical bills. |