Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
24 |
Win a prestigious prize for Guss Knight's work. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
27 |
A disaster leaves several injured, and others blame Guss Knight, forcing Guss Knight to leave Guss Knight's career. Gain a Rival. |
3 |
27 |
Scarred. Owe 2,500 for medical bills. |
4 |
27 |
Failed to qualify for Flight (Navy). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Make an unexpected connection outside Guss Knight's normal circles. Gain a Contact. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
34 |
Failed to qualify for Worker (Citizen). |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
37 |
Betrayed by a friend. One of Guss Knight's Contacts or Allies betrays Guss Knight, ending Guss Knight's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Failed to qualify for Courier (Scout). |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
39 |
Find Ancient Technology. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
45 |
Betrayed by a friend. One of Guss Knight's Contacts or Allies betrays Guss Knight, ending Guss Knight's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
46 |
Guss Knight aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
46 |
Switched to Drifter (Barbarian). |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Drifter (Barbarian). |
11 |
51 |
Betrayed by a friend. One of Guss Knight's Contacts or Allies betrays Guss Knight, ending Guss Knight's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
51 |
Returned to Believer (Missionary/Humanitarian). |
12 |
53 |
Opponents of Guss Knight's belief system ambush Guss Knight. |
12 |
53 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
13 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
53 |
Retired. |
13 |
55 |
Gained a contact. |
14 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |