Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Scout (Courier). |
2 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Rogue (Enforcer). |
3 |
26 |
A new romantic starts. Gain an Ally. |
3 |
29 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
29 |
Continued as Rogue (Enforcer). |
4 |
31 |
Involved in a feud with a rival criminal organization. |
4 |
33 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
33 |
Continued as Rogue (Enforcer). |
5 |
35 |
Involved in a feud with a rival criminal organization. |
5 |
37 |
Promoted to Rogue (Enforcer) rank 3. |
6 |
37 |
Continued as Rogue (Enforcer). |
6 |
40 |
Arrested and charged. |
6 |
40 |
Hired a lawyer to beat the charges. |
6 |
41 |
Promoted to Rogue (Enforcer) rank 4. |
7 |
41 |
Voluntarily left Enforcer |
7 |
41 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
45 |
Study Profession (Sports/Golf) as a hobby. |
7 |
45 |
Dropped out of the merchant academy. |