Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Alice Banks's work ends up coming home with Alice Banks, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Noble (Diplomat) with the new title Intern. |
2 |
22 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
22 |
Became a Army (Army Support) with the new title Private. |
3 |
25 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
25 |
Gain rebels as Enemy |
4 |
25 |
Failed to qualify for Performer (Entertainer). |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
27 |
Alice Banks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
30 |
Alice Banks is sent to a new community or parish to preach The Word among the poor. |
5 |
31 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
31 |
Continued as Believer (Holy Warrior). |
6 |
33 |
Alice Banks is caught in the periphery of a scandal. |
6 |
33 |
Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful. |
7 |
35 |
Continued as Believer (Holy Warrior). |
7 |
37 |
Alice Banks is chosen to represent Alice Banks's faith in a vid show or other highly public forum. |
7 |
39 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
39 |
Continued as Believer (Holy Warrior). |
8 |
42 |
Opponents of Alice Banks's belief system ambush Alice Banks. |
8 |
42 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
9 |
42 |
Switched to Drifter (Wanderer). |
9 |
44 |
Attempted a risky adventure and was wildly successful. |
10 |
46 |
Voluntarily left Wanderer |
10 |
46 |
Switched to Noble (Dilettante) with the new title Wastrel and previous rank. |
10 |
47 |
Inherit a gift from a rich relative. |
10 |
50 |
Promoted to Noble (Dilettante) rank 1. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Attempted to change assignments. |
11 |
50 |
Failed to qualify for Administrator (Noble). |
11 |
50 |
Continued as Noble (Dilettante). |
11 |
51 |
Alice Banks manipulate and charm Alice Banks's way through high society. Gain a Rival and an Ally. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Attempted to change assignments. |
12 |
54 |
Failed to qualify for Administrator (Noble). |
12 |
54 |
Continued as Noble (Dilettante). |
12 |
55 |
Become deeply involved in politics on Alice Banks's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
58 |
Forced to muster out. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Retired. |
13 |
59 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Spend time with an alien race. Gain a contact. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Moved to a new world. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
80 |
Good fortune. |
19 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
90 |
A new romantic starts. Gain an Ally. |
21 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |