Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
Win a prestigious prize for Ellsworth Boyd's work. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Scientist) with previous rank. |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
27 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
27 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
31 |
Gain Enemy if Ellsworth Boyd don't already have one. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
32 |
Betrayed by a friend. One of Ellsworth Boyd's Contacts or Allies betrays Ellsworth Boyd, ending Ellsworth Boyd's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
36 |
Graduated. |
7 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
40 |
Bankrupted by a rival. Gain the other trader as a Rival. |