Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Hard times caused by a lack of interstellar trade costs Mayme McIntire Mayme McIntire's job. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Risk Mayme McIntire's fortune on a possibility lucrative deal and win. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Embroiled in legal trouble. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
32 |
Voluntarily left Merchant Marine |
5 |
32 |
Failed to qualify for Line/Crew (Navy). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
33 |
Attacked by enemies that Mayme McIntire easily defeat. |
5 |
33 |
Gain Enemy if Mayme McIntire don't already have one. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |