Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
Involved in a feud with a rival criminal organization. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Entered Merchant Academy with the Shipboard curriculum. |
3 |
27 |
Made lifelong friends. Gain 1 Allies. |
3 |
30 |
Graduated with honors. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
34 |
Imperial trade restrictions force Mathilda Toll out of business. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Make an unexpected connection outside Mathilda Toll's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Imperial trade restrictions force Mathilda Toll out of business. |
7 |
42 |
Failed to qualify for Scientist (Scholar). |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
43 |
Scarred. Owe 2,500 for medical bills. |
8 |
43 |
Failed to qualify for Law Enforcement (Agent). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Navy (Line/Crew) with the new title Crewman. |
8 |
47 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
9 |
47 |
Became a Citizen (Colonist). |
9 |
49 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
49 |
Returned to Merchant (Merchant Marine). |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |