Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Psychologically damaged by Lum Philpot's time in the scouts. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
25 |
Lum Philpot's ship is damaged, and Lum Philpot have to hitch-hike Lum Philpot's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 2 Contacts. Gain 3 Enemies. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
29 |
Continued as Merchant (Free Trader). |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
37 |
Embroiled in legal trouble. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Opponents of Lum Philpot's belief system ambush Lum Philpot. |
7 |
40 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
40 |
Failed to qualify for Worker (Citizen). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Navy (Flight) with the new title Crewman. |
8 |
43 |
Lum Philpot is blamed for an accident that causes the death of several crew members. Lum Philpot's guilt drives Lum Philpot to excel. |