Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
24 |
Find Ancient Technology. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
30 |
During a battle, defeat or victory depends on Murry George's actions. The ship suffers severe damage and Murry George is blamed for the disaster. Murry George is court - martialled and discharged. |
5 |
30 |
Switched to Citizen (Colonist). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Promoted to Citizen (Colonist) rank 1. |