Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Carter Edwards spend a great deal of time on the fringes of Charted Space. |
1 |
22 |
Carter Edwards inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Carter Edwards discover a world, item or information of worth to the Imperium. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Nearly killed. Owe 40,000 for medical bills. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Failed to qualify for Law Enforcement (Agent). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
36 |
Encounter a Psionic institute. |
5 |
36 |
Tested for psionic powers |
6 |
38 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
6 |
40 |
An anti-psi cult or gang attempts to expose or attack Carter Edwards. |
6 |
40 |
Nearly killed. Owe 35,000 for medical bills. |
7 |
40 |
Failed to qualify for Physician (Scholar). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Returned to Scout (Courier). |
7 |
42 |
When dealing with an alien race, Carter Edwards have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Failed to qualify for Surveyor (Scout). |
8 |
44 |
Continued as Scout (Courier). |
8 |
47 |
Carter Edwards spend a great deal of time on the fringes of Charted Space. |
8 |
47 |
Gain a contact in an alien race. |
8 |
48 |
Promoted to Scout (Courier) rank 2 with the new title Scout. |
9 |
48 |
Continued as Scout (Courier). |
9 |
50 |
Psychologically damaged by Carter Edwards's time in the scouts. |
10 |
50 |
Failed to qualify for Scientist (Scholar). |
10 |
50 |
Switched to Drifter (Scavenger). |
10 |
54 |
A new romantic starts. Gain an Ally. |
11 |
54 |
Continued as Drifter (Scavenger). |
11 |
56 |
Carter Edwards do not know what happened to Carter Edwards. There is a gap in Carter Edwards's memory. |
12 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
58 |
Someone more charismatic but less devout than Carter Edwards has become Carter Edwards's superior. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Moved to a new world. |
13 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Continued as Believer (Missionary/Humanitarian). |
14 |
66 |
Carter Edwards faith enjoys an explosion of popularity largely thanks to Carter Edwards's efforts. |
14 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
68 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Continued as Believer (Missionary/Humanitarian). |
15 |
72 |
Carter Edwards is sent to a new community or parish to preach The Word among the poor. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Continued as Believer (Missionary/Humanitarian). |
16 |
73 |
A notable academic consults with Carter Edwards about a publication or documentary he is working on. Gain a Contact in academia. |
16 |
76 |
Forced to muster out. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Retired. |
17 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
86 |
Moved to a new world. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
92 |
A new romantic starts. Gain an Ally. |
21 |
92 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
96 |
Good fortune. |
22 |
96 |
Aging Crisis. Owe 50,000 for medical bills. |