Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Expose or are involved in a scandal of some sort. |
2 |
19 |
Failed to qualify for Courier (Scout). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
22 |
Failed to qualify for University. |
3 |
22 |
Continued as Drifter (Barbarian). |
3 |
23 |
Find an Alien Artifact. |
3 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
26 |
Continued as Drifter (Barbarian). |
4 |
28 |
Mac Ward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Failed to qualify for Ground Assault (Marine). |
5 |
28 |
Switched to Drifter (Scavenger). |
5 |
31 |
Mac Ward do not know what happened to Mac Ward. There is a gap in Mac Ward's memory. |
6 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
32 |
Opponents of Mac Ward's belief system ambush Mac Ward. |
6 |
32 |
Nearly killed. Owe 25,000 for medical bills. |
7 |
32 |
Failed to qualify for Worker (Citizen). |
7 |
32 |
Submitted to the draft. |
7 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
35 |
Moved to a new world. |
7 |
36 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
8 |
36 |
Continued as Navy (Engineer/Gunner). |
8 |
39 |
Mac Ward foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
40 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
9 |
40 |
Continued as Navy (Engineer/Gunner). |
9 |
42 |
Special assignment or duty on board ship. |
9 |
44 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
10 |
44 |
Continued as Navy (Engineer/Gunner). |
10 |
48 |
Display heroism in battle, saving the whole ship. |
10 |
48 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
10 |
48 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
11 |
48 |
Continued as Navy (Engineer/Gunner). |
11 |
52 |
Vessel participates in a diplomatic mission. |
11 |
52 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
12 |
52 |
Continued as Navy (Engineer/Gunner). |
12 |
53 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
13 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
53 |
Retired at age 53. |
13 |
53 |
Returned to Believer (Missionary/Humanitarian). |
13 |
57 |
Mac Ward faith is shaken. |
14 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
57 |
Continued as Believer (Missionary/Humanitarian). |
14 |
59 |
A notable academic consults with Mac Ward about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
61 |
Continued as Believer (Missionary/Humanitarian). |
15 |
63 |
Mac Ward retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
65 |
Continued as Believer (Missionary/Humanitarian). |
16 |
67 |
Mac Ward is caught in the periphery of a scandal. |
16 |
67 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
17 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |